Corban Wilkin: Illustrator


Drawing Consciously and Subconsciously
May 18, 2018, 21:03
Filed under: drawing, drawing theory, illustrations, sketchbook | Tags: , , , ,

life drawing april-may 2016

Can you learn new things unconsciously?

Skills like riding a bicycle aren’t really skills until you can perform them subconsciously. No-one can ride a bike well if they have to think consciously about the movement of each arm and each leg, and consciously keep balance and so on. You’re not really riding until you’re doing it without thinking about it.

I’ve been doing a lot of life drawing recently, and I’ve started to notice a distinct pattern in the quality of my drawing.

Here’s how it goes: sometimes I tell myself to buckle down and really concentrate on executing a careful, tightly-observed drawing, taking note of as much as possible, and relating as many areas to as many other areas as I can. What usually happens when I do this is that I do some interesting bits of drawing; some novel local observations, but I do not do a good drawing, which is to say, a good, whole drawing; the parts do not hang together into something harmonious.

Usually the drawings I produce when I focus very consciously in this way make me frustrated because they end up being ugly to look at and I can see how unsuccessful they are at capturing the person I’m drawing, so after a few of these perceived failures I tend to stop focusing and relax into drawing very quickly; more quickly than I can think; letting my hand take over from my brain; drawing subconsciously. Almost invariably when I do this, I end up producing quite nice, harmonious drawings and it gives me a lot of pleasure to do. Additionally, it takes little energy; indeed, I often end up invigorated after drawing this way; I feel full of energy, as though I could draw all night.

So what’s the problem? Just draw subconsciously, right? By delegating responsibility to my hand, my subconscious understanding of drawing takes over and makes things easy. But I started to think about this, and it occurred to me to ask: how did I gain that subconscious ability to draw? Because I didn’t always have it. Surely it must have been through the struggle of drawing consciously, and so paying attention to things very closely and actively and, through long, difficult work, committing the knowledge that I picked up consciously to my subconscious.

It makes me wonder: when I draw in this nice, very enjoyable, subconscious way, am I learning anything? Or do I only learn new things and improve my drawing by doing the difficult thing of being fully-aware and drawing consciously? And isn’t life-drawing, when you’re trying to learn rather than create your best, illustrative work, the time to do that?

Advertisements


Running the Home Stretch

062

After a long hiatus, I’ve just finished drawing the gigantic project with G.Neri (author of Tru & Nelle), that’s been ongoing for some time. I’ve generated a four-inch-thick stack of pages with roughly the heft of a small child. Still much to do, but the complete, unedited thing is there, in a big box under my desk.



What Goes Around

low-inside-cover

So cx88spvxcaah7wjthis is just one illustration for an upcoming info-comic-book, pamphlet, public-information type-thing, that I’ve been working on with the Supergen Bioenergy Hub. It shows energy crops being grown to produce bioenergy and reabsorb emissions released by the previous generation of energy crops, ad infinitum. Drawn with a brush and ink, but coloured digitally!

Several other artists have been working on the project alongside me, including the brilliant John Swogger whose blog is extraordinarily active and interesting. Check him out.

More on this project soon. Also, A Dream of a Low Carbon Future, shown in my last blog post, is out in print and digital format.

Here’s a review of it.

 



Colouring In

oil running out web res

All I’ve been doing for the last month is colouring comics digitally, but I’m finally done, and not a moment too soon. I need to get my hands back on some physical drawing stuff before I lose my mind!

Above: an unused illustration for A Dream of a Low Carbon Future. Looks like brown crayon in the lower part there, but it’s just pixels.



Primary Colouring
July 1, 2016, 09:00
Filed under: illustrations, politics | Tags: , , , , , , , ,

trump-sanders-low

Just created this set of designs in the style of face cards from a deck of playing cards for T.J. Kirkpatrick‘s upcoming Primary Colors project.

T.J.’s photographed beautiful portraits of such significant political figures as Newt Gingrich and Christine Lagarde, but in this project he focuses on ordinary voters and the reasons they had for rallying behind their candidate, be it Clinton, Cruz, Sanders, or Trump, the eventual leaders in these races which, of course, has now been whittled down to just the big two.

But I don’t know, the way Gary Johnson’s polling right now, I may have to make a bonus card for him as the joker in the pack. Or maybe that card you get with the rules of poker on it.

cruz-clinton-low



Inkin’ it Large

lowcarbonfuture

I’ve been in the habit, for a long time, of drawing TOO SMALL! So right now, working on the Low Carbon Future graphic novel project with Leeds University, I’m drawing these pages at the largest scale I’ve ever done for a comic, and I have to say, it’s very refreshing.

These pages I’m doing are to be printed around A4 size (210x297mm), which is large, so I’m drawing them at something like 500x720mm, not far off A2, which is gargantuan. I think people used to draw comics on paper that large, to be printed on big full newspaper pages, and they scanned them with those massive old drum scanners you don’t see anymore.

Admittedly, I am making this easier for myself by using the ‘french graphic album method’ of drawing two half-pages and then printing them together. It makes having the thing on your drawing board a lot less cumbersome. Anyway, more on this when it’s looking finished.



Iconographicising

democracy-icons

Also: Democracy 3: Africa from Positech Games is now out on Steam, and above are just a few of the many conceptual icons I created for the game:

This turn-based political strategy game uses a unique icon-driven interface to help you navigate the most complex political and economic simulation ever seen in a computer game, custom-built on its own proprietary neural network. Democracy 3: Africa simulates the myriad interactions between voters, policies, economic and political variables, political parties and the various situations that develop over time.

Every icon I drew represents a sociopolitical statistic, policy, or value within the game which can be implemented or altered by the player as part of your role in governing an African country, and can affect a variety of other, linked values and, therefore, the strength and success of your government.

Sounds complicated, but the picture-based interface makes a complex game intuitive. Really great series of games, these, and really great to play a part in bringing it to life.

ss_27bed134bbd616b91b94a1ee7a24a5ece4308cb2.600x338