Filed under: illustrations | Tags: books, children's books, graphic novels, illustration, travel

Is it really beach time?
Currently working with some talented people on a travelogue like no other.
Comics and diagrams, fantasy and reality, maps and diaries, history and the modern day, illustrations and photographs. This book is bringing together so many of the cool things you can do when images and text get together.
So often we use categories like ‘picture book’, ‘graphic novel’, ‘illustrated novel’, book formats with their own specific rules and design principles: a set of things that are allowed. But recently, we’re starting to see more and more crossover between those different formats. If the only rule is, “It’s images, and it’s text, on a page,” the possibilities might be limitless.
Can’t wait to share more :)
Filed under: amy & kay, comic artists, comics, comics theory, drawing, drawing theory, faith in strangers, graphic novels, my comics | Tags: art, art theory, cartoons, comic strip, comics, drawing, graphic novel, graphic novels, how to draw, illustration, making comics, wab sabi, writing
“Nothing lasts, nothing is finished, and nothing is perfect.”
Comics has a spontaneity problem.
Chris ware said that, unlike writing prose or playing music, it isn’t really possible to get into a creative flow when making comics, that the technical demands are too complex and the rate of creation too slow.

The classic way of drawing comics is pretty convoluted. Script, thumbnails, roughs, underdrawing, inking. In fact, almost all comics were traditionally made by teams of three, four, five, or more people all doing their own separate bit to cobble it together.
But what really matters? I care about dialogue and relationships between characters more than anything. Do I care about comics having stunningly beautiful artwork? Well, yes, to an extent. But most of the time, artwork that is too involved, too complex and eye-catching, actually distracts the reader from the story. In a comic, the drawings should be in the service of the story, not in the service of themselves. So when we agonise over every panel, trying to make it a work of art in its own right, we may actually be doing more harm than good.

In trying to find a way to make art without being neurotic about it, I’m making myself work in ways that force me to embrace imperfection. The way I see it, however hard one tries, the result is bound to contain imperfections.
In fact, the acheivement of ‘perfection’ in art is asymptotic, i.e. you can approach it, but never reach it, and as you get closer, exponentially more energy is required to make further progress.
Or in other words: the first 90% requires 10% of the work, and the last 10% of the work requires 90% of the effort.

So maybe it’s better to embrace imperfections rather than engaging in the desperate struggle to overcome them all.
I’m starting to realise that the attempt to iron out all kinks in a piece of writing or drawing is mostly a barrier to progress.
Wab-sabi is a concept originating from Japan that embraces the transience and necessary incompleteless of anything humans create. Starting from this idea leads one to principles of simplicity and finding natural approaches to creation.

I’m having a go at drawing comics with the most natural approach that I possibly can. Two projects I’m currently working on, my graphic novel Amy & Kay and a daily comic strip Faith in Strangers, are both drawn in pencil without much planning or any underdrawing, and with the intent to embrace imperfection as far as I can bring myself to do so.
When things go right, drawing this way looks more spontaneous and interesting than any laboured-over drawing. When it goes wrong, it’s imperfect, but somehow hangs together with everything else, and balances with the parts that are more successful or complete.
Make the unfinished and imperfect nature of the work part of its essence, like a painting with areas of blank canvas, or a song that cuts off in the middle of the climactic moment.